Month: November 2009

  • IF Comp Results

    Let me show you them.  Results Link. Looks about right to me.  I enjoyed Rover.  I find it interesting to look at the curves to see which games were the most polarizing. Yon Astounding Castle was very polarizing. Everyone hates the Hangover. I actually wanted to make the ceremony on MUD but I was, I…

  • On Chrono Trigger

    The new Call of Duty is out so this is a perfect time for me to talk briefly about Chrono Trigger. This doesn’t come completely out of nowhere: really, rather than focus my own thoughts on the game for now I’m just linking some things I found recently that proved interesting. This is a recent…

  • IF Comp 2009 – What I learned

    This was my first time reviewing IF Comp games. I’m happy that anyone can do it and I’d like to thank the community for giving me a nice welcome and tips on IF MUD although I’d never participated before.  Typically I am more on the sidelines with this community. I’m couching my roundup statement less…

  • IF Comp 2009: Resonance

    This is the last of the games!  Review begins with spoilers. I felt like I wasn’t going to like this game at first for two reasons: one, the title didn’t grab me (yeah another lame title that says nothing), and, two, when I initially start the game, this guy, who turns out to be my…

  • IF Comp 2009: Condemned

    Running this one on Parchment and, since I can’t save with this method (computer issues), I hope there are not a lot of swift deaths. I took notes while I was playing this so the review may seem more stream of consciousness than some of my others. It took me about an hour-thirty to play.…

  • If Comp 2009: The Duel that Spanned the Ages Part One

    I was late to the party on this one.  I admit it was a hundred-percent because the title kept putting me off. Despite the fact that each of these games is only supposed to take two hours apiece, and this one came to about 1:45 for me, “The Duel that Spanned the Ages” says to…

  • IF Comp 2009: Gator-On, Friend to Wetlands!

    Spoiler cut below. In short, no. It’s way too tedious.  I started playing it, wandered around fruitlessly, tried hints. It said, check out the beacon. I followed the beacon forever. Lost my key. Knew that, from wandering around, the crow was at the visitor’s center, so, stumbled back there, trying to coax it to give…

  • IF Comp 2009: Interface

    This was all right. When it said it was a “deliberately old school romp,” I was worried I’d get a lot of instant kills and have to save a lot, but it turned out I couldn’t really die or get stuck in this game. I saved a lot anyway, just in case something screwed me,…

  • Hiding Secrets in 3D Open World Games

    For anyone reading solely due to IF Reviews, I’m taking a short break from that in this post to go back to my usual type of topic, though, I do think that writing IF reviews has done wonders for my productivity in this blog. I’m still not quite out of things to talk about in…

  • GameX Conference

    I discussed the GameX Conference somewhat, but not very in depth. I did take some photos but I’m kind of bad at post-con reports some times! I guess sometimes it just feels like showing people my vacation slides… though I do enjoy reading other people’s. For a good summary, though, check out Jason Della Rocca’s…