Dragonborn Model Status Update

Despite my optimism, the mesh for my Dragonborn isn’t quite done. Well, the body is done, but I’m still working on the head. No new progress shots because the body was mostly done last time I uploaded, but here’s my current area of focus – the eye:

One thing I haven’t liked about other Dragonborn art I have seen around is the eyes pointing off to the side a lot. If possible I’d like for my dragon to be more front-facing and have a predator gaze which means more of a forward-oriented eye.  I’m not totally good with the snout yet as it feels too equine, so I might give that another pass.

But teeth are always good. Heh heh.

I am at 12,186 triangles out of a self-imposed limit of 15,000. This is before finishing the sword so that will probably put me right at the edge.


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