Switchbreak is doing some amazing work at coding, so the game is already working well! There’s walls and floors and you can move around in them. It looks like this…
I’m meanwhile creating some different themed dungeon tiles, which look more like this:
I’m actually going to tone the wall back a bit, since it’s supposed to start out like a clean hotel lobby. Future levels will be different rooms in the convention center. It will be labyrinthian like all convention centers.
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