Secondtruth Blog Archives

  • What I Won’t Finish

    At Tap we have been cataloging our backlogs all year. I’ve discovered, much like the rest of the crew, that I buy more games than I actually play, let alone finish. Then there comes the problem of games that you buy, and play, but that can’t actually be finished, in any real sense. I am still a…

  • The Stuff I Wrote About PAX East

    If you only read one of my PAX articles, it probably should be this one. http://tap-repeatedly.com/2012/04/kiss-me-kill-me/ Though I’m also really fond of the smart comments in my D&D editorial. http://tap-repeatedly.com/2012/04/on-the-future-of-dungeons-and-dragons/ And I have a few more “standard” previews left to compose before I exhaust all my material.

  • Springtime in Neverwinter

    My first PAX-related article is up at Tap! It’s a pretty standard “news” style post about the new Neverwinter MMO in development by Cryptic. Though I take pride in the fact that I’m such a huge Fourth Edition nerd that I didn’t get lost in the jargon. It was hip-deep, ya’ll. If you’re a fan of…

  • Back from PAX!

    Updates have been a little spare lately due to my own development projects, but if you’re one of the people I handed a card to at PAX, you probably came to the right place! I plan to write up a little more about some games, and some game-community things I saw while I was at…

  • Geek Culture: Rent to Own

    If you’re one of the small but growing number of people who follow me on Twitter, you might have seen this comment yesterday: Lots of people have spell-checkers on their computers. My spell-checker, much like yours, would like to correct what I wrote here, because it thinks it’s a typo. But the fact of the…

  • Gunpoint preview

    I wrote a little article on Tap today about my experiences with Gunpoint. Check it out! Gunpoint is an interesting game: it’s gotten a lot of press coverage for an indie demo, because it’s made by a person who is also writing about games and thus “in the press.” It inspires jokes about nepotism. I…

  • GDC 2012, the rest of the recap

    For my last two days of GDC, I went to a few very popular sessions and a couple of quiet ones. A few were development roundtables that prefer people not blog about their contents, but which were helpful to me as someone who is developing contents I’m not supposed to blog about. Other things: The…

  • GDC 2012 Day One

    So here I am, Day Two of GDC, Day One already in the bag. Here’s some of the stuff I saw on my first day of the GDC Main Conference, and the great Gamasutra coverage of them: Sid Meier – Interesting Decisions Mare Sheppard – Why I Hate Women in Games Initiatives Keiji Inafune –…

  • Spring Travels Begin

    If you’re looking for meYou’d better check at GDC‘Cause that is where you’ll find meAt the GDC – show –Out in California –Seeea Lab at the bottom of, The, Sea Whoa, I kinda lost control of that, there. Anyway, yes! I’m headed out to GDC starting on Tuesday. This year, I’ll be splitting my time…

  • February Editorials

    Today I put out a little something about Mass Effect 2. Read about that right here. Critical Distance is asking a tough question again, this time for February, and I have to admit I’m a little stumped there. I have written about love in the context of games. I drafted something for Valentine’s Day that I…

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