This is a continuation of my D&D Project Post. Here’s the sketches for armor designs that I made:
I’m not really one for making complex model sheets; I usually just do a lot of sketches and maybe a quick chart with head to body ratio lines to nail down proportions. So that’s a confessional part of my personal modeling process (though I have no trouble modeling from someone else’s sheet).
I did this now-headless base mesh during my in-class demo and now I’m modifying it slightly to fit my armor sketches. As you can see that process is nowhere near done, but I wanted to keep making status posts! One of the things I was looking forward to on this project is working with the head and hands of this character so you can see my “cool” starter hand on the left side of the model, waiting to be fused on to the arm. The legs need work – much too thin and boring so far!
And now for some student work, or at least a few of the blogs that have pictures:
Warforged Paladin
Drow Sorcerer
Human Wizard
Drow Rogue
Shardmind Bard
Oh, and hey! I finished Breath of Death last night. Fun little distraction from my other goings-on. Most of the humor is sort of just smile-worthy, but I got a good laugh at the lost sheep gag, and one particular fusion attack near the end. Oh I’m so spoiler-sensitive lately; you know the one; it just comes out of nowhere.
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