Category Archives: Uncategorized

Very Quiet Blog

Hi blog, you’ve probably noticed I haven’t posted much here in almost a year. Well, I’m still engineering at Microsoft, but this blog is going to be quiet for a while because I’m focusing a lot of energy on my Twitch content instead! Please follow me there or on Twitter if you want to hear from me! I still post as well at tap-repeatedly.com from time to time.  I’m not dead, it’s just a quiet blog! Thank you!

I Started a Video Blog!

I started a new video blog on Channel 9 at MSDN. I’m going to try to post at least every other week with a video about gaming, IoT, or just some technology I’m working with. Hopefully it will give some people more ideas for fun projects.

Check it out here with my first entry, which is a very basic 100-level demystification of Kinect. I link to more advanced Kinect content too.

Please check it out! I’m gonna work a bit on the logo and branding but I wanted to get started with videos.

Amanda Lange’s Video Blog

Also, in the video, I mention you can get a Kinect adapter to hook up your Xbox One Kinect to a PC. That’s this cable here: http://www.amazon.com/Kinect-Adapter-Windows-xbox-one/dp/B00NMSHT7E

Here is the link for Kinect 2.0 SDK: http://www.microsoft.com/en-us/download/details.aspx?id=44561

Happy developing!

Happy New Year 2015!

Happy New Year!

A quick list of what’s up with me in 2015 so far…

This upcoming weekend, I’ll be at Drexel for the DragonHacks event!

At the end of January, I’m going to be at the MAGfest MAGES event, where I’m participating in multiple game design panels! I’m super-excited!

And in March, I’m going to be speaking at the Game Developers Conference, where I’m presenting about good and evil choices in video games!

I’m also hoping to attend IndieCade East, and planning on a Grace Hopper Regional event at James Madison University, where I am teaching TouchDevelop. More details soon.

I’ve also written up my Games and Trends of the Year 2014 for Tap-Repeatedly.com. Hope 2015 is starting off right for you!

Trip Report: BarCamp Philly

On Saturday, I went to BarCamp Philly. At this “Unconference,” I learned that the “Bar” in “BarCamp” comes from the phrase “Foo-Bar” rather than having to do with alcohol. That answered a big burning question of mine, let me tell you! I also delivered a talk about Gamification, wherein I tried out a new crowd game called Cat On Yer Head.

Join me below the fold for an explanation of the game, the game book, the talk, and talk acknowledgements!

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Learning Game Production Basics

A big common question I get from people is “how do I get started making games?” I’ve spent a lot of my career answering that question for people and trying to de-mystify the process and make game development more accessible to beginners. On November 6, I’m working with Microsoft Game Evangelist Tobiah Marks to answer that question on video for Microsoft Virtual Academy! This is a jump start training for beginners, where we’re looking at some game development and game asset creation tools, and talking about a few of the ins and outs of games as a business in 2014. There’s no real pre-requisite and the training is 100% free!

Here’s some stuff we’re covering:

•​​Game Development Roles
•Skills Needed to Create a Video Game
•Commonly Used Video Game Creation Software
•Modern Business Models in the Game Industry

All you have to do is register and watch us on-line when the time comes. Register Here

Game Production Basics

Date: November 6, 2014
Time: 9am‒1pm PST
Where: Online virtual classroom with live Q&A
Cost: Free!

Bring your questions and we’ll see you there!

 

New Local Flavor

A new edition of Local Flavor is up at Tap-Repeatedly! This time, I went to New Jersey to visit the islands. No really, check it out!

I have some other great content in the works right now, but first I want to take a small moment to talk about journalistic integrity.

You see, everyone that I’m interviewing for the Local Flavor series is … someone I know. In some cases, I’ve clicked on their Greenlights, backed their Kickstarters, or watched them develop their games while they were developing those games. For anyone confused about the relationship between game journalists and game developers, rest assured that I am still a journalist developer critic academic who works for a company that manufactures hardware and does game publishing. Hope that clears that up.

If you’re interested in being part of the Local Flavor series, even if I haven’t met you yet, let me know! You have to be making cool things (games or game-related) and in reasonable physical proximity to me (though I have one interview from Boston coming up).

Five Questions Article

Hi, no dev blog update yet, just a quick notice that I am featured on “Five Questions With” this week thanks to TonyV! Thanks Tony!

If this sounds different from my usual writing voice, it’s because he asked the questions out loud. I just do my best not to ramble.

And sorry Mom, but you totally knew I inelegantly tried to hide all the video games in my college luggage. Long term, I think it was for the best.