Category: Uncategorized

  • Five Questions Article

    Hi, no dev blog update yet, just a quick notice that I am featured on “Five Questions With” this week thanks to TonyV! Thanks Tony! If this sounds different from my usual writing voice, it’s because he asked the questions out loud. I just do my best not to ramble. And sorry Mom, but you…

  • New Dev Blog: Sun Run

    New Dev Blog: Sun Run

    Happy July! I’ve been working on a new game project that I want to show a few shots of. I was originally going to do this game for the PDJam, or Public Domain Game Jam, but I completely ran out of time in the weekend. So I tabled it, but I’m hoping to release it…

  • NGUI on Unity Store

    A common question I got during my recent Unity demos is what is a good way to do UI in a Unity game. I admit I just did the UI within the main engine, but it’s not the greatest. Recently a co worker pointed me toward NGUI.  It’s a more robust solution for Unity GUI…

  • Stop Picking on Master Chief

    Stop Picking on Master Chief

    I wish more game critics had played Halo 4. More specifically, I wish I felt like the people who complain about Halo were at least paying attention to it when they last played it. I wasn’t at the talk that Ashly Burch gave when she talked about how Master Chief needs to be less stoic…

  • Talkin About that Super Time Force Ending

    Talkin About that Super Time Force Ending

    This weekend, while I had time to relax, I played Super Time Force on the Xbox One! I can’t write a proper review of this game, since it’s an exclusive and with Microsoft Studios, and I now work for Microsoft. But let me say, totally as an objective human being and not a representative of…

  • Fairies Vs Scaries is now on Windows 8

    Fairies Vs Scaries is now on Windows 8

    Fairies Vs. Scaries is now on the Windows 8 store! Snag it here: http://apps.microsoft.com/windows/en-us/app/fairies-vs-scaries/f93bc120-d456-4879-bec4-0525214d7d23 US and Canada only right now – I’ll probably do a second release later. This was exported from Gamemaker using the process I talked about in this post: http://ajlange.azurewebsites.net/2014/03/porting-my-gamemaker-app-to-windows-8/ One small change is that I ended up doing a native export…

  • Some Advice for Summering Students

    Some Advice for Summering Students

    Hi everyone – I am back from vacation! I took a week away from being in the Philly area, and a weird thing happened – I left in the winter, and returned in the summer. I think I literally missed all of spring here. This is the time of year when students are getting out…

  • Development Resources for Women

    Development Resources for Women

    I spent last weekend at the International Women’s Hackathon in Washington DC. I met some cool girls there who were hacking and making, saw some amazing science, and had a blast! One of the problems the event is trying to solve is a commonly discussed one: how to get more women involved in development and…

  • Social Links Social Links

    Social Links Social Links

    Social sharing is  now back on the site! Sorry it was gone for a while. Now you can Tweet about me again or Like this on Facebook. I also made a few updates to the site’s About page, and added a sidebar widget for my Open Office Hours! Want to talk with me about games…

  • Upcoming Travel and Events

    Very quick announcements: If you’re going to be at PAX East this weekend… so will I! I am also announcing that I will be at the East Coast Game Conference April 23-24! And if you have put off checking out Fear of Twine, it’s going to close down soon! I’ll probably be rehosting my game…