When I first booted up this game, I thought that it seemed to have an interesting premise. The main character is a detective who was, apparently, sent on a crazy adventure to Camelot, then whisked back to his home world after saving the kingdom! Now having to deal with boring, ordinary reality, how will he cope?
I thought it might be really interesting to explore the premise of someone who gets sucked into another dimension on a magical adventure then just has to re-learn how to live in the regular world and get a job. Only in IF, am I right? … But, no, it really isn’t Return From Camelot, it’s just Return To Camelot, and, we’ll be going back.
That happens soon enough that I don’t consider it a spoiler, and from there, the game sort of played as if it were a sequel to a game I hadn’t played before. The premise and setting didn’t actually grab me that much, despite fairly competent execution, and, up until the point of “departure” your actions in the real world are on rails. I don’t have that much more to say about it, sorry to say!
Leave a Reply