IF Comp 2011: The Ship of Whimsy

Another untested game. I’ll play it anyway and tell you what I think!

I don’t think much, really. This game plays as if someone realized suddenly that they could set a game to ship directions instead of compass directions, so they just had to do that. Beyond that there isn’t much to it. Go here, pick up an item, go there, pick up another item. Underwhelming ending.

The “walkthrough” turned out to be source code, which is interesting because you can see how small the game is and where it actually goes wrong. Where it went wrong for me was the gray alien in the bottom of the ship, who I couldn’t figure out how to talk to or do anything to other than hand him the object he needed to move the game to the next state.

Some character and item descriptions seem to indicate that the author might be a passable writer but doesn’t really know what to do to make an interactive story. An odd amount of attention was paid to some items that don’t pan out to be anything useful, which makes it uneven overall.


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