IF Comp 2011: Beet the Devil

I might be running out of steam for how to evaluate puzzle games in my reviews. There are a lot of games this year!


This one was… okay! Although the theme of it is fairly well-worn, it had a nice little twist. The theme: solve puzzles based on the Seven Deadly Sins… the twist: …using vegetables and a puppy.  Mostly vegetables. But the puppy was really cute.

Anyway, nice execution, clever writing, good contextual hint system, multiple ways to lose. Cruel, in the sense that you can permanently lose an item that will help you to beat the game, but, fair, in the sense that it prompts you often if an action is going to be a bad idea, and also prompts you if the action you just took might block you out of completing the game (suggesting you should “undo”). Sometimes the game will hint that an action is a bad idea, but then nothing bad happens, but usually that’s just for humorous intent.

The only room that really tripped me up was the next-to-last, with the devil’s daughter, for which I had to use the walkthrough command, since I just couldn’t figure out what action wasn’t going to screw me out of completing the thing. I think that room was just more challenging than most of the others.

Anyway, definitely a good one to have played on Halloween.

…Wait, Halloween? That means I better get to finishing these reviews. It’ll be over before I know it.


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